Metals & Gems
Metals & Gems and their corresponding ores are the main highlight and largest place of change within New Frontier Craft. Vanilla Minecraft has always had a linear four tier progression: Wood → Stone → Iron → Diamond. In New Frontier Craft, there are six tiers with multiple materials in each, with each tier requiring the tier below it to mine the ores needed for it (with the exception of alloys). The number within the damage column is representative of the number of half hearts it takes away (Gems, Diamond, and Osmium do 10 Hearts of Damage and will one hit anything without armor). The armor durability column is sorted by in order of Helmet, Chestplate, Leggings, then Boots.
|Tier||Material||Tool Durability||Sword Durability||Tool Speed||Sword Damage||Armor Durability|
|1||Aluminum||35||76||5||3||40 / 49 / 46 / 34|
|1||Bismuth||65||81||3.5||3||40 / 49 / 46 / 34|
|1||Copper||50||79||4||3||40 / 49 / 46 / 34|
|1||Tin||40||77||4.5||3||40 / 49 / 46 / 34|
|1||Zinc||80||84||3||3||40 / 49 / 46 / 34|
|2||Gold||20||39||8||3||40 / 49 / 46 / 34|
|2||Boron||50||114||10||4||79 / 97 / 91 / 67|
|2||Brass||180||136||4||4||79 / 97 / 91 / 67|
|2||Bronze||125||126||5||4||79 / 97 / 91 / 67|
|2||Nickel||85||120||7||4||79 / 97 / 91 / 67|
|2||Platinum||215||141||3.5||4||79 / 97 / 91 / 67|
|2||Silver||260||149||3||4||79 / 97 / 91 / 67|
|3||Chrome||200||174||8||6||157 / 193 / 181 / 133|
|3||Cobalt||700||257||4||6||157 / 193 / 181 / 133|
|3||Iron||300||191||6||6||157 / 193 / 181 / 133|
|3||Silicon||150||166||10||6||157 / 193 / 181 / 133|
|4||Steel||700||327||8||10||326 / 401 / 376 / 276|
|4||Titanium||700||292||14||10||326 / 401 / 376 / 276|
|4||Tungsten||1750||502||6||10||326 / 401 / 376 / 276|
|4||Gems||1450||452||10||20||326 / 401 / 376 / 276|
|5||Diamond||3250||717||10||20||651 / 801 / 751 / 551|
|5||Osmium||10000||1842||9||20||1086 / 1236 / 1186 / 986|
- It is possible to skip tiers. For instance, by mining copper and tin with a wooden pickaxe, you could smelt them together in a Brick Oven to make bronze, letting you skip from Tier 0 directly to Tier 2. Same thing can be done with steel, mining iron and chrome with a bronze pick and skipping from Tier 2 to Tier 4.
- Obsidian only requires a Tier 3 pickaxe to mine, meaning you don’t need to wait until you find diamonds to build a portal or whatever else you might want to do with obsidian.
- Armor takes durability from its tier. Gold is the only shown set that ignores this rule, having tier 1 durability despite being a tier 2 metal.
- Leather armor has Tier 1 stats and chainmail has Tier 2 stats.
- Pickaxes, shovels, and axes, of the same material all have the same stats when it comes to durability for the things they are designed to break.
- All ores are harvested using a tool one tier below them. As an example of one possible tier progression, copper can be dug with wood, nickel with copper, chrome with nickel, gems with chrome, and osmium with gems. This is not the recommended progression of tiers, however it is one example of a possible progression you could take
- Swords take the same damage stats from their material, and have the damage of their respective tier, with the exception of gold having Tier 1 damage despite being a Tier 2 material and gems having Tier 5 damage despite being a Tier 4 material.
Various assorted Metals in a chest.
A combat update is planned for the indeterminate future, which will possibly feature a large restructuring of the way that weapons and armor works.